1. Specify whether crosswalks have tactile paving

    Closed
    #173659855 0 4 0 0
  2. Specify whether pedestrian crossings have islands

    Closed
    #173659853 0 3 0 0
  3. Specify whether various amenities are covered

    Closed
    #173659850 0 1 0 0
  4. Determine the heights of kerbs at crossings

    Closed
    #173659848 0 13 0 0
  5. Specify whether kerbs have tactile paving

    Closed
    #173659846 0 3 0 0
  6. Determine the heights of kerbs

    Closed
    #173659845 0 3 0 0
  7. Specify road surfaces

    Closed
    #173659842 0 4 0 0
  8. Specify building and roof levels

    Closed
    #173659841 0 7 0 0
  9. Determine roads lane count

    Closed
    #173659840 0 5 0 0
  10. Survey buildings

    Closed
    #173659838 0 27 0 0
  11. Created 4 waste_baskets, 2 fire_hydrants, and 8 other objects; Updated a frozen_food shop, a government office, and 11 other objects; Confirmed a dressmaker

    Closed
    #173659773 14 14 0 0
  12. sync names with name:fur and name:it

    Closed
    #173645302 0 36 0 0
  13. boatyard in Golfe Juan is now a public parking

    Closed
    #173623921 17 8 2 0
  14. Updated 4 convenience shops, a cafe, and 2 other objects; Confirmed a bakery shop, a butcher shop, and an estate_agent office

    Closed
    #173613253 0 10 0 0
  15. sync names with name:fur and name:it

    Closed
    #173599070 0 48 0 0
  16. improved sidewalks in Antibes

    Closed
    #173595792 68 29 1 0
  17. add missing traffic signals

    Closed
    #173571773 4 7 0 0
  18. Created 7 waste_baskets, 2 benches, and 11 other objects; Updated 4 crossings, a bakery shop, and a cleaning

    Closed
    #173568149 20 6 0 0
  19. sync names with name:fur and name:it

    Closed
    #173553128 0 9 0 0
  20. improved residential area + more sidewalks in Antibes

    Closed
    #173552314 105 17 55 0