Jeff Underwood's Comments
| Changeset | When | Comment |
|---|---|---|
| 60588245 | about 7 years ago | Hi Stephan, I think regardless, the roads should be disconnected as its not clear that the road really connects even in standard. I upgraded the road to residential as these are significant streets so it seems appropriate. We tend to use service for driveways if there are only a building or two on a short way. Thanks for the feedback,
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| 60392233 | about 7 years ago | Hi Beddhist, You are absolutely correct. I have updated the road types and surface tags. Thanks for the feedback,
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| 62894196 | about 7 years ago | Hi Beddhist, I split the way at the intersection and left the top half as residential. It has a fair number of houses along it so I think the residential tag is justified. The southern half has no houses so I changed it to track. Thanks for the feedback,
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| 62919116 | about 7 years ago | Hi Beddhist, I added the unpaved tag in the east part of the road, but that intersection looks correctly like a four way to me. I centered the intersection a bit but left as was. Can you take another look and let me know if you still disagree. Thanks for the feedback,
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| 61409489 | about 7 years ago | Hi Stephan, Agreed, that these don't fit the definition of unclassified despite their surprisingly high road quality. I changed them to track past the residential portion but just removed the surface tag rather than explicitly marking paved as its possible its gravel of some sort. Thanks as always for the feedback,
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| 60357602 | about 7 years ago | Hi Stephan, Yikes, this should have been fixed in the initial publishing and we haven't cleaned up the entire project yet. I have fixed many of the issues in the area and will have this area fully cleaned up ASAP. Thanks for the feedback,
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| 62597884 | about 7 years ago | Hi Beddhist, This bridge was created and tagged by EndlessRoundabout actually. -Jeff |
| 61128079 | about 7 years ago | Hi Beddhist, We appreciate the positive feedback! -Jeff |
| 61509382 | about 7 years ago | Hi Beddhist, I restricted the unpaved tag to just the area I could see that was unpaved. Thanks for feedback,
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| 62566357 | about 7 years ago | Hi Beddhist, The imagery is not entirely clear, but in DG standard, the road appears to have been fully paved. Take a look and let me know if you agree. Thanks for the feedback,
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| 60658652 | about 7 years ago | Hi Tom, We originally skipped over this area when you were working in it. We're looping back to it now and this province is in the process of getting published. This issue will get corrected once we do. Thanks for the feedback,
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| 62504445 | about 7 years ago | Hi Tom, Yeah, the editor should have been checked standard where there was cloud cover. I've extended the way now. Thanks for the feedback,
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| 60544572 | about 7 years ago | Hi Tom, Good catch. I made the connection and changed the road to residential. Thanks for the feedback,
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| 60549477 | about 7 years ago | Hi Tom, This is a pretty weird case. It is a surprisingly good quality road but isn't really connecting up two settlements and mostly just seems to be a farm road. I've gone ahead and upgraded though. Thanks for the feedback,
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| 59187071 | about 7 years ago | Hi Beddhist, Good catch, that looks like a false connection. I've removed it. Thanks for the feedback. -Jeff |
| 60391583 | about 7 years ago | Hi Tom, I added a few connections I saw near the changeset area, but do you have a way id for this issue so I can confirm I caught your issue? Thanks,
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| 60698266 | about 7 years ago | Hi Tom, I agree. I suspect the user was thinking service due to the reservoir it ran next to but track seems more appropriate. Thanks for the feedback,
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| 62992243 | about 7 years ago | Hi Tom, I've upgraded the road, but for proper routing 612351802 and at least part of 612351802 should probably also get upgraded. You tagged them so I will let you decide. Thanks for the feedback,
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| 55394936 | about 7 years ago | Hi Beddhist, Thanks for the feedback. I've removed the false connection. -Jeff |
| 55781108 | about 7 years ago | Hi Tom,
Thanks for the feedback,
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