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Idle tweaking while pondering the next step, which these spaghettracks probably won't survive anyway...
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Baguinéda while I'm on the phone... Very random...
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Tweaks
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According to what it says on the tin
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Baguineda - details of uneven value...
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Kobalakoro-Baguineda. Filling more gaps.
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Kobalakoro-Baguineda. Filling more gaps. At some point I'll have to map that huge natural=bare_rock, but I'm not yet sure how to get about it
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Kobalakoro-Baguineda. Filling gaps
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Kobalakoro-Baguineda. Filling gaps
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Ooops.
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Track & grid. To be continued...
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I was supposed to leave this for later, but... More yummy grid !
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Streets of Kobalakoro, creeping towards Baguineda. Work in progress
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Kobalakoro-Baguinéda, piece by piece
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Streets of Kobalakoro... Work in progress.
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Streets of Baguinéda - checkpoint... Work in progress.
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Randomly hacking at Baguinéda, slowly beating it into a shape that will start to ressemble a city plan
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Random small fixes & additions
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Streets of Baguineda, work in progress
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However faint, the grid awaits those who care enough to read it
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