1. Random fixes. Was looking for a stray building=yes in https://www.openstreetmap.org/way/202708580 which is rendered like a building... But didn't find it - still wonder why it is rendered in the same gray as a building=yes

    Closed
    #67771083 10 27 14 0
  2. Airport details - and hot buildings deletion, they hide everywhere even in the airport...

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    #67768866 48 37 230 0
  3. Airport details

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    #67766282 77 28 139 0
  4. Too many entrances

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    #67764582 0 2 0 0
  5. Hospital details, mostly

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    #67762504 339 175 211 0
  6. A rough first pass at Poing G

    Closed
    #67756753 91 58 145 0
  7. Putting the "street" back in "Openstreetmap". We'll be back later for a finishing pass - let it settle a bit and we'll see what we missed

    Closed
    #67749609 1437 352 324 0
  8. Tweaks.

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    #67743332 31 44 35 0
  9. Fixing my own mistakes...

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    #67743164 0 3 0 0
  10. Landuses, hot buildings, despaghettization... Paving the way for more streets soon !

    Closed
    #67739381 386 223 1185 0
  11. Streets of some sprawly grid between Sananfara and Zirakoro... And hot buildings hidden around there too !

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    #67736991 657 129 434 0
  12. Stale buildings, stray POI

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    #67735178 1 3 48 0
  13. A changeset, just for this one.

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    #67735118 0 1 0 0
  14. Osmose fixes

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    #67735068 12 39 2 0
  15. Came for an Osmose error... Didn't expect there would be so much to do in that part of town...

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    #67734710 172 209 289 0
  16. Osmose fixes

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    #67726071 3 5 0 0
  17. Osmose fixes

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    #67726059 3 7 0 0
  18. So, that huge site is a church after all...

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    #67726028 22 0 1 0
  19. Those untagged ways are buildings - thanks Osmose ! Neighborhood tweaks while I'm there

    Closed
    #67725924 6 94 19 1
  20. JOSM validator sweep (wonder if I caught all duplicate/superposed hot buildings...) + griddy streets

    Closed
    #67725687 1087 473 1021 0