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Survey opening hours
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Specify path surfaces
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Specify if it's possible to drop off parcels with this locker
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Discovered/added the culvert=inverted_siphon where applicable.
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Added a missing bridge tag to a sidewalk.
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Indicated the new walking path along Hidden Mill subdivision is for bicycles, too.
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Fixing a mistake: scrub around Boise River is now correctly split so that the river itself is not marked as scrubland. Oops!
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Fixing my mistake: I've now correctly split the scrub on eithe rside of Boise River so that the river itself is not also scrubland. Unsure if this should be scrub, forest, or health. The sagebrushe steppe upriver should be heath, according to the Wiki.
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Add the civic center and school administration to my landuse=intitutional mini-rampage.
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I just discovered landuse=institutional, so I have updated a few municiple zones in Middleton that I had, for some reason, previously tagged "commercial", probably because ID doens't formally support landuse=institutional.
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Added the last bits of scrub and forest along the Boise River on my journey to Lucky Peak. I'm not 100% where forest becomes scrub, so please correct as needed. Corrections, updates, tweaks, etc. are always appreciated. You are awesome! <3
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Added a bit more of the woods along the Boise River.
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Added a bit more of the woods along the Boise River.
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Added a bit more of the woods along the Boise River.
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Added a bit more of the woods along the Boise River.
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I've been aware for ages of the the weird curb running through roadside park limiting wheelchair accessiability, but it only just occured to me I should add it to OSM.
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Minor tweaks to Sawtooth Lake Drive (currently under construction) in River Walk Crossing (River Walk Ranch?) subdivision Phase II, based on a survey.
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The roads of River Point subdivision (Phase I) have been paved, sidewalks added, and they are just finishing the island between the divided roadways. I did not see street signs.
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Added a bit more of the woods along the southern fork of the Boise River.
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Specify whether steps have a ramp
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