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Added a grocery
Closed
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Reshaped a couple of buildings and added attributes for one of them
Closed
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Changed a road type from tertiary to residential, as it really seems to be so, and it will hoepfully avoid calculated itineraries to pass by that road instead of a secondary road nearby.
Closed
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Reshaped the residential area and deleted 2 points with no attributes
Closed
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Added a few buildings in Aalali
Closed
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Added residential roads, houses and swimming pools of a new neighboorhood
Closed
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Add newly built and asphalted roads
Closed
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Broke a residential road as some construction is now barring it, and updated both bits' surface types
Closed
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inverted the direction of a one-way street
Closed
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Changed the maritime road from Tripoli (Trabouls) to Kaslik from "Trunk" to "Primary" ("trunk_link" bits turned into "primary_link"). I think the road did not qualify as a trunk, since it goes across many residential neighbourhoods, with countless crossro
Closed
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Updated a few building attributes
Closed
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Reshaped a crossroads in Sioufi - Achinak
Closed
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Removed a useless point on a straight road
Closed
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Reshaped a few streets and buildings, corrected wrong perspectives (because the satellite photo was taken from a very diagonal point of view) in the area of Emile Lahoud Street, Sioufi.
Closed
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Added elements of descriptions to the GBE school In Sioufi
Closed
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Tweaked a couple of street shapes, one-way attributes and added a block on a street to reflect eality and improve itinerary calculations.
Closed
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Set a few gates as closed (as they have been for several years now) so that itineraries are realistically computed
Closed
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Improvement of a small crossroads in terms of shape and one-way bits of roads.
Closed
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Effacement d'un radar de vitesse qui n'existe plus depuis au moins un an.
Closed
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Ajout de sens uniques
Closed