1. Used existing "highway=street_lamp" nodes to determine whether the street/way is lit. #weeklylit #maproulette

    Closed
    #114233668 0 1 0 0
  2. Used existing "highway=street_lamp" nodes to determine whether the street/way is lit. #weeklylit #maproulette

    Closed
    #114233629 0 1 0 0
  3. Used existing "highway=street_lamp" nodes to determine whether the street/way is lit. #weeklylit #maproulette

    Closed
    #114233606 0 1 0 0
  4. Used existing "highway=street_lamp" nodes to determine whether the street/way is lit. #weeklylit #maproulette

    Closed
    #114233541 0 1 0 0
  5. Used existing "highway=street_lamp" nodes to determine whether the street/way is lit. #weeklylit #maproulette

    Closed
    #114233520 0 1 0 0
  6. (no comment)

    Closed
    #114233292 0 1 0 0
  7. Used existing "highway=street_lamp" nodes to determine whether the street/way is lit. #weeklylit #maproulette

    Closed
    #114232618 0 1 0 0
  8. Used existing "highway=street_lamp" nodes to determine whether the street/way is lit. #weeklylit #maproulette

    Closed
    #114232600 0 1 0 0
  9. Used existing "highway=street_lamp" nodes to determine whether the street/way is lit. #weeklylit #maproulette

    Closed
    #114232569 0 1 0 0
  10. Used existing "highway=street_lamp" nodes to determine whether the street/way is lit. #weeklylit #maproulette

    Closed
    #114232535 0 1 0 0
  11. Used existing "highway=street_lamp" nodes to determine whether the street/way is lit. #weeklylit #maproulette

    Closed
    #114232497 0 1 0 0
  12. Used existing "highway=street_lamp" nodes to determine whether the street/way is lit. #weeklylit #maproulette

    Closed
    #114232467 0 1 0 0
  13. Used existing "highway=street_lamp" nodes to determine whether the street/way is lit. #weeklylit #maproulette

    Closed
    #114232433 0 1 0 0
  14. Add path surfaces

    Closed
    #114223400 0 6 0 0
  15. Add bridge structures

    Closed
    #114223398 0 1 0 0
  16. Add whether way is lit

    Closed
    #114223395 0 9 0 0
  17. Add building types

    Closed
    #114223394 0 1 0 0
  18. Used existing "highway=street_lamp" nodes to determine whether the street/way is lit. #weeklylit #maproulette

    Closed
    #114112366 0 1 0 0
  19. Used existing "highway=street_lamp" nodes to determine whether the street/way is lit. #weeklylit #maproulette

    Closed
    #114112340 0 1 0 0
  20. Used existing "highway=street_lamp" nodes to determine whether the street/way is lit. #weeklylit #maproulette

    Closed
    #114112306 0 1 0 0