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#MapABQ, add and edit buildings in block bounded by Montclaire, , Candelaria,, Monroe, and Comanche, in support of building import
Closed
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#MapABQ, add and edit buildings in block bounded by Montclaire, , Candelaria,, Adams, and Shepard, in support of building import
Closed
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#MapABQ, add and edit buildings in block bounded by Delamar, , Morningside,, Palo Duro, and Hermosa, in support of building import
Closed
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#MapABQ, add and edit buildings in block bounded by San Andres, Carlisle, Palo Duro, and Hermosa, in support of building import
Closed
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#MapABQ, add and edit buildings in block bounded by Montgomery, Carlisle, Douglas Macarthur, and Morningside, in support of building import
Closed
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#MapABQ, add and edit buildings in block bounded by Los Arboles, Hermosa, Carlisle, and Claremont, in support of building import
Closed
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#MapABQ, add and edit buildings in block bounded by Wellesley, Candelaria, Carlisle, and Claremont, in support of building import
Closed
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#MapABQ, add and edit buildings in block bounded by Wellesley, Candelaria, Carlisle, and Claremont, in support of building import
Closed
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#MapABQ, add and edit buildings in block bounded by Wellesley, Los Arboles, Richmond, and Claremont, in support of building import
Closed
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Revise tags on gas station at Constitution and Wyoming, and check on tags at two others that need to be field checked
Closed
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#MapABQ, add and edit buildings in block bounded by Comanche, Carlisle, San Andres, and Tulane, in support of building import
Closed
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#MapABQ, add and edit buildings in block bounded by Aztec, Carlisle, Comanche, Wellesley, Cherokee, and Tyson, in support of building import
Closed
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#MapABQ, add and edit buildings in block bounded by Aztec, Carlisle, Amherst, Alta Monte, and Tulane, in support of building import
Closed
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#MapABQ, add and edit buildings in block southeast of the North Diversion Channel and Aztec, in support of building import (final changeset in this large block, using Maxar Standard Imagery to add recently built building)
Closed
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#MapABQ, add and edit buildings in block southeast of the North Diversion Channel and Aztec, in support of building import (one of several changesets to map buildings in this large block)
Closed
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#MapABQ, add and edit buildings in block southeast of the North Diversion Channel and Aztec, in support of building import (one of several changesets to map buildings in this large block)
Closed
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#MapABQ, add and edit buildings in block southeast of the North Diversion Channel and Aztec, in support of building import (one of several changesets to map buildings in this large block)
Closed
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#MapABQ, add and edit buildings in block southeast of the North Diversion Channel and Aztec, in support of building import (one of several changesets to map buildings in this large block)
Closed
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#MapABQ, add and edit buildings in block southeast of the North Diversion Channel and Aztec, in support of building import (one of several changesets to map buildings in this large block)
Closed
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#MapABQ, add and edit buildings in block bounded by Candelaria, BrynMawr, the North Diversion Channel, and Aztec, in support of building import
Closed