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56563186 almost 8 years ago

Hi there, I'm sorry to say that but it looks like most of your edits brought in some kind of vandalism.
I'm going to double check your edits and try fixing some of those messy objects

56563774 almost 8 years ago

please also make sure you read this page osm.wiki/Tips_for_new_(Pokemon_Go)_mappers
Feel free to get in touch in case you need some help
Thanks

56563774 almost 8 years ago

hi there, watch out those objects you added look all messed up, what is that line with no tags?
way/563137561

56562729 almost 8 years ago

hi there, this as well is a amenity=parking, not a park.
Please make sure you use the correct tag

56562798 almost 8 years ago

hi there, welcome to osm!
watch out this one looks like a soccer pitch, you should tag it as leisure=pitch.
Is it a pitch or a park then?
thanks

56560786 almost 8 years ago

ciao, benvenuto su osm!
Sei sicuro della presenza di questo parco? da una breve ricerca non ho trovato nulla con quel nome.
Ci sono strutture per bambini nel parco?

56429521 almost 8 years ago

I forgot to answer your last question. Well, look at this point on the aerial imagery node/5417574482
I'm pretty sure the sidewalks here allows pedestrians to walk down on the road, there's no grass separating the sidewalk from the road, I do tend to think that engineers designing that sidewalk built it so that people can cross the road here, am I wrong? I'm from Europe and I'm not very familiar with US sidewalks, so I might be wrong.
Do you live here? do you use those sidewalks? when you find yourself at that point what do you do if you have to go south along 320?

When I first wrote you (few days ago) I wasn't actually talking about this crossing like the one with Brunley Court, I was talking about those near the church instead:
way/442620337 and the other two just south of the church.
Those three have to be connected with those service roads going into the parking lot.
Thanks for your help!

56429521 almost 8 years ago

Hi there, yeah, those two methods of mapping sidewalks work as well with cycleways. If you look at the osm help forum website you should find some discussions about the whole sidewalk thing, I mean, someone likes to have sidewalks on the map, someone else find them useless and reckon them as a problem as they contribute to clog the map render (there should have been a never-ending discussion about that on the talk mailing list in the last few years). I think those sidewalks in Washington are well done, any decent routing service for pedestrian should be able to show a sidewalks only route as they all look well connected to the road network around them, which is definitely a nice thing.
About the "avoid connecting shapes since that makes them hard to move later" and "do not map anything that isn't actually there". Well, the second one is the golden rule, we have to add only real objects, end of the story. Sidewalks are real, so you could decide to add them to the map, zebra crossing and stuff like that are real as well, so you should connect those sidewalks when they do cross a road. The first one instead sounds to me a bit generic ad likely to be misinterpreted. I mean, when talking about areas/shapes I do tend to agree, but talking about ways I do definitely disagree (roads, trails, sidewalks, rivers are all “ways”, buildings, lakes, pitches, parks,… are almost always “areas”). Connecting roads at junctions/crossings is another golden rule, the same works for trails, rivers, sidewalks,... (we have specific crossing tags, see the highway=crossing wiki page). I’m pretty sure that “avoid connecting shapes since that makes them hard to move later” refers to elements like this one: way/414033716, which doesn’t share its boundary nodes with the roads running around it. Connecting it wouldn’t be correct for multiple reason, I do agree with that then.

56544118 almost 8 years ago

cool, thank you sir!
cheers

56567257 almost 8 years ago

Hi there, welcome to osm! Please keep in mind that this is not your private map so you are not allowed to add fictional object because you'd like to have some pokemon spawn near where you live.
Also make sure you read this one before you edit the map again.
osm.wiki/Tips_for_new_(Pokemon_Go)_mappers
You should also use proper changeset comments, here you added a pond and a generic area, nothing more than that.
Thanks

56535222 almost 8 years ago

anzi, prima ne approfitto io per chiederti una mano.
Giorni fa ho aggiunto questo tratto way/559411608, a breve non ho modo di passare, mi confermi che è a doppio senso?
grazie

56535222 almost 8 years ago

nessun problema, io conosco un pochino la zona, se pensi possa servirti un parere o una mano a fare qualcosa scrivimi pure.
Ciao

56100998 almost 8 years ago

hi there, watch out, this pitch looks a bit messed up, do you mind fixing it up?
way/156279445
thanks

56508942 almost 8 years ago

Hi there, thanks for contributing!
Are you sure about this park shape? way/562631497 according to the available aerial imagery it looks like just a section of it might be a park.
Thanks

56481099 almost 8 years ago

Hi there Luis, I'd also add a playground node here, as I do see some kids structures on the aerial imagery
Cheers

54681159 almost 8 years ago

*allora, senza apostrofo :D

54681159 almost 8 years ago

ok, come non detto all'ora, ben fatto e grazie per la risposta immediata!
ciao!

56545145 almost 8 years ago

ciao,benvenuto su OSM!
cosa volevi indicare con questa tua modifica? cos'è questa linea chiusa?
http://overpass-api.de/achavi/?changeset=56545145

54681159 almost 8 years ago

ciao, benvenuto su openstreetmap!
Sei sicuro del nome di questo parco? il tag name indica il nome proprio di un elemento della mappa (Torre Eiffel, Stadio Meazza, Fontana di Trevi, Parco Sempione,...). Il nome parco comunale n°1 mi sembra strano come nome.
Attendo una tua conferma, grazie, ciao!

56544118 almost 8 years ago

Hi there lesch, thanks for you contribution. What is your source for those house-number changes?