1. Adding Colossal Cave Mountain Park.

    Closed
    #113877152 126 3 4 0
  2. Adding wood and grassland.

    Closed
    #113834261 4138 18 24 0
  3. Adding paths.

    Closed
    #113772986 1149 16 40 0
  4. Closing broken forest multipolygon.

    Closed
    #113748980 11 4 1 0
  5. Adding natural geometry to the Chiricahua Mountains.

    Closed
    #113748831 1587 84 173 0
  6. Adding natural geometry to the Chiricahua Mountains.

    Closed
    #113748827 10000 0 0 0
  7. Adding parking spaces.

    Closed
    #113676304 581 0 0 0
  8. Adding detail to a church and adding buildings to a Fry's.

    Closed
    #113657621 217 48 3 0
  9. Extending stream and turning points into areas.

    Closed
    #113634182 415 19 2 0
  10. Adding track roads, aligning power lines and water features, and fixing errors.

    Closed
    #113467974 379 41 337 0
  11. Adding grassland and other natural features. Adding leaf type and cycles. In canyons it might be mixed but I will address that in future changesets.

    Closed
    #113353614 7910 288 218 0
  12. Adding manholes, fire hydrants, survey markers, cables, pipelines, street cabinets, and water valves.

    Closed
    #113264323 113 13 20 0
  13. Adding manholes and sewers based on survey.

    Closed
    #113217340 29 1 0 0
  14. Adding grassland and other natural features.

    Closed
    #113179639 4442 55 399 0
  15. Adding power features, road signs, and streams.

    Closed
    #113174832 480 24 20 0
  16. Aligning roads, connecting landcover, and adding parking spaces.

    Closed
    #113106053 320 292 339 0
  17. Converting GNIS reservoir node into an area #maproulette

    Closed
    #113018645 1389 501 218 0
  18. Adding proper building type, adding addresses, and squaring buildings.

    Closed
    #112922615 173 1535 132 2
  19. Updating messy natural geometry and adding houses.

    Closed
    #112893689 4899 227 297 0
  20. Converting GNIS reservoir node into an area #maproulette

    Closed
    #112889543 1680 1264 647 0