1. Fixing validator issues.

    Closed
    #109903620 0 4 422 0
  2. Fixing duplicated ways caused by outdated local dataset. Adding natural filler between wood and beach outers.

    Closed
    #109901066 0 0 4364 0
  3. Fixing duplicated ways caused by outdated local dataset. Adding natural filler between wood and beach outers.

    Closed
    #109901050 9555 117 328 0
  4. Adding houses.

    Closed
    #109898463 503 0 0 0
  5. Finishing outer of forest multipolygon. Adding smaller natural fillers.

    Closed
    #109720784 3260 240 0 0
  6. Finishing outer of forest multipolygon. Adding smaller neatural fillers.

    Closed
    #109720778 10000 0 0 0
  7. Updating Walmart.

    Closed
    #109717202 620 162 13 0
  8. Adding power poles and lines and adding details to farms.

    Closed
    #109684857 396 99 4 0
  9. Adding natural geometry to the Platte Point area.

    Closed
    #109656133 5043 14 2 0
  10. Adding Canada Agua Wash.

    Closed
    #109603546 1314 39 1 0
  11. Squaring and adding buildings to Red Rock.

    Closed
    #109374823 714 91 1 0
  12. Combining residential areas and adding walls. Small changes.

    Closed
    #109368963 188 110 35 0
  13. Adding details to Tucson High School.

    Closed
    #109291450 786 236 76 0
  14. Adding details to a neighborhood in Tucson. (Editing schools, adding buildings.)

    Closed
    #109232716 839 277 24 0
  15. Nuking indoor features for privacy.

    Closed
    #109230933 0 0 403 0
  16. Removing micromapping, database it not accurate enough for the benchmark.

    Closed
    #109160625 0 0 2039 0
  17. Adding extreme micromapping details to a benchmark. Fixing other benchmark values.

    Closed
    #109160470 2040 4 0 0
  18. Trying to fix multipolygon not rendering (again)

    Closed
    #109106396 0 1 0 0
  19. Trying to fix multipolygon not rendering

    Closed
    #109105861 0 1 0 0
  20. Trying to fix multipolygon not rendering. Identified wrong role type for one way. Correcting tagging also.

    Closed
    #109105427 0 1 0 0