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Determine the heights of kerbs
Closed
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Specify whether roads have lane markings
Closed
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Specify whether pedestrian crossings have islands
Closed
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Specify path surfaces
Closed
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Specify whether crosswalks have tactile paving
Closed
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Specify whether pedestrian crossings have markings
Closed
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Specify whether pedestrian crossings have traffic signals
Closed
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Specify whether kerbs have tactile paving
Closed
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fixed some osmose issues, left note.
Closed
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fixed polygon
Closed
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connected footpath
Closed
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changed hotel from building, added motel area, service roads, connected footways, adjusted/tidied ways at roundabouts and traffic islands.
Closed
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added residential areas.
Closed
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added paths through reserve, set speed limit on rifle range road
Closed
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added footways, parking.
Closed
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adjusted school area to use area, upgraded tags, removed overlapping residential areas, adjusted residential are to residences, added buildings. trunk road
Closed
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shifted school and residential areas to use areas.
Closed
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added footways, service roads, parking, consolidated nodes into one building, removed hotel for existing pub, changed hotel area to retail, added buildings. Placed cycle barriers where road ends though access to pedestrians and cyclists remains.
Closed
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added orchard, maze, hedges, residential area, tidied some footways.
Closed
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added ponds
Closed