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The footpath went nowhere, and lead to confusion in SteetComplete (Note 3912564). One could add in a new footpath for the crossing, but the old path was just wrong and wasn't usable for that.
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Add whether public transport stops are lit
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Specify whether public transport stops have tactile paving
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Specify whether public transport stops have bins
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Specify whether public transport stops have benches
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Specify whether public transport stops have shelters
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Determine roads lane count
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Specify whether there are crossings at intersections of paths and roads
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Determine the heights of kerbs
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Specify whether traffic signals have sound signals
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Specify whether traffic signals have tactile indications that it's safe to cross
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Survey if places (shops and other shop-like) still exist
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Specify whether traffic signals have a button for pedestrians
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Specify whether crosswalks have tactile paving
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Specify whether kerbs have tactile paving
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Specify parking access
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Survey tactile paving on steps
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Specify bollard types
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Specify access to playgrounds
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Survey if places (shops and other shop-like) still exist
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