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resolved track / weir conflict suc that it matched the same style of weir upstream
Closed
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tag inner water as islet
Closed
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removed gate as does not exist, disconnected track way as passage no longer possible due to fence & there being no track at the location
Closed
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seperated landuse areas with bisecting bridleway path to reflect situation on ground as path does not pass through farmland
Closed
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reclassified some roads tertiary/unclassidied to residential as that is the main use, updated speed limits
Closed
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changed speed limit & road classification
Closed
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i made a mistake
Closed
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tidied up inner area / feature overlap
Closed
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replaced tag access=yes with foot=yes for steps
Closed
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replaced tag access=yes with foot=yes for steps
Closed
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removed access tag due to conflict with footway
Closed
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added track grade tags, changed track to path as not wide enough for car access
Closed
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tag correction
Closed
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replaced tag foot = permissive with access = no as the gate/door is always locked
Closed
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added slipway & simplfied beer garden polygon
Closed
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added gate node - not sure horse_stile is the correct tag as the gate does not actually look like the horse stiles pictured in the wiki but thats the intention of this stile - low slung metal bar on a gate allows horses to jump but prevents motor vehicles
Closed
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added tags to bridleway & gate to enable roouting
Closed
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corrected typo in note
Closed
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removed excess spaces in name
Closed
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add tags pole & flag = no as there is actually no physicall indication there is a stop at this location even though the stop is listed on the bus route
Closed