1. Numerous road and building fixes

    Closed
    #141328299 466 298 183 3
  2. I was moved to a random part of the map, but i decided to make road improvements while i was here

    Closed
    #141325977 38 37 1 0
  3. Various rural improvements

    Closed
    #141324895 36 51 7 0
  4. Missing farmyard and buildings

    Closed
    #141321584 247 16 23 0
  5. Extensive fixes and additions to Ogden and surrounding areas

    Closed
    #141321089 426 401 64 0
  6. Reduced reclaimed scrub lands, fixed a missing farmyard

    Closed
    #141252536 59 67 31 0
  7. Many map improvements, removed and improved accuracy of now nonextant roads

    Closed
    #141249547 42 61 26 0
  8. So many missing buildings... so many minor sidwalks, crossings, and road improvements... its 4:30AM and I'm making improvements so my map generation using GameRealisticMap looks as accurate as possible before i get hands on...

    Closed
    #141248884 224 111 44 0
  9. Added a pub

    Closed
    #141043803 10 0 0 0
  10. Several missing farmyard additions and improvements

    Closed
    #140675760 166 44 0 0
  11. Many accuracy improvements

    Closed
    #140675311 60 10 0 0
  12. Massive pond update

    Closed
    #140621615 697 0 418 0
  13. missing culvert

    Closed
    #140621047 3 3 0 0
  14. Added parking lot

    Closed
    #140563083 5 0 0 0
  15. Added a missing road, some houses, and a vineyard

    Closed
    #140532309 105 0 0 0
  16. minor dead end

    Closed
    #140529896 0 1 0 0
  17. Several administrative and road changes

    Closed
    #140529881 13 13 1 0
  18. Several demarcation accuracy improvements + added an unnamed road to an unrecorded residence

    Closed
    #140528366 111 80 14 0
  19. Dead end

    Closed
    #140527642 0 1 0 0
  20. Feature corrections

    Closed
    #140527620 17 4 3 0